

This guy just hit, blood happens and that’s suddenly on the ground like magic? This umbilical was put there by this ship that just connected to the Sulaco – it should be clean on the inside and it was a fan that pointed this out to us when he saw the demo! He asked how there was blood on the ground when the umbilical just hit! It was a good catch, and we fixed it. "Later, you see the umbilical buckle and all the glass was fine, so it was a logical problem. “"In the case of the shattering, it didn’t make sense," Pitchford explained. But no, the plan was to entertain people with this awesome Aliens experience. I still don’t regret it – I wouldn’t trade that experience for anything. "I lost somewhere between $10 million and $15 million that I invested in that game.

Okay, so the plan is we had a great game and purposely made it worse because that’s how we’re going to make money? That’s an absurd f***king claim.

They can’t fathom that we made something they didn’t like, so we must have wanted that to be the case. Frankly I think that’s how most of the religions get invented – like lightning strikes a tree, it’s weird, I can’t explain it with what I know, so some agency did it. And instead of thinking, 'well that can happen,' some of those minds have to invent a narrative for why. I don’t like to spend a lot of time… I like to build and I like to create and I like to look ahead, but it’s so… like imagine a mind who played the game and decided they didn’t like it – and there’s plenty that decided they did, I mean it’s never been measured, but clearly on average the critics didn’t favour it – but imagine that mind and it’s thinking Gearbox is an amazing developer, but they don’t like this game.
